Umaru World
2023-04-03None
Genres
Adventure
Platforms
PC
Publishers
NULL
Developers
stereographik
Tags
Singleplayer
About Umaru World
A simple proof of concept building houdini to unreal landscape : almost every asset start with lines or curves like a squeleton then generating volumes with sweep (custom extrusion shape / square circle and ribbon output) taking advantaghe from straight UV generation. intensive usage of the awesome labstools : - edge damage -sharpen -random selection -edge to curve -findshortestpath -voxelmesh Using simple simulation with vellumbrush, fractured rigid bodies .
Screenshots


Quick facts
ID | 953729 |
---|---|
Slug | umaru-world |
Original name | Umaru World |
Updated | 2023-04-07 17:07:36 |
Suggestions | 58 |
ESRB (raw) | None |
Added by status (raw) | None |
Ratings (raw) | NULL |
Stores (raw) | itch.io |
Metacritic platforms (raw) | NULL |
Parent platforms (raw) | PC |
Alternative names | nan |
TBA | NULL |