Refugia - Development Version
REFUGIA is a game where you paint vegetation to stop evil robots from cutting down the Mother Tree! Will it survive until time runs out? refugia - noun, pl. an area in which a population of organisms can survive through a period of unfavorable conditions. ~~~~~~~~~~~ The world has been devastated by the Rootatillers, robots bent on uprooting all plant life across the planet. There are only a few areas protected by Mother Trees remaining. With our Robotic Tree-Painting Suits, we can slow down and stop those evil machines! WASD to move SPACE to dash LEFT CLICK to paint vegetation, using fuel RIGHT CLICK to delete vegetation to get back fuel Rootatillers will OVERHEAT and EXPLODE as they cut down more trees. Rootatillers can only hurt trees. Stop them before they get to the Mother Tree!! ~~~~~~~~~~~ Refugia was made in 48 hours for the Global Game Jam 2023. Joshua Cender: Developer Erin B: Developer David K C: Sound and Music Andrew Martin: Pixel Art, Animations Izzy Wrinch: Title Screen, Logo, Tutorial Art and Writing Kara Cender: Writing, Breakfast Engineering. Ben Cender: Idle Animation, Destroyed Rootatiller This game was developed using Godot, Clip Studio Paint, SAI, Tween, and Coffee. Created in Vancouver, BC, CANADA
ID | 943505 |
---|---|
Slug | refugia-development-version |
Original name | Refugia - Development Version |
Updated | 2023-03-18 00:56:49 |
ESRB (raw) | None |
Added by status (raw) | None |
Ratings (raw) | NULL |
Stores (raw) | itch.io |
Metacritic platforms (raw) | NULL |
Parent platforms (raw) | Web |
Alternative names | nan |
TBA | NULL |